Dodgeball Rules

SSC Policies

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Dodgeball Rules

DOVE SPRINGS REC CENTER

Alcohol, glass, and Styrofoam are not permitted in or around City of Austin Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

MONTOPOLIS REC CENTER:

Alcohol, glass, and Styrofoam are not permitted in or around City of Austin Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

NORTHWEST REC CENTER:

Alcohol, glass, and Styrofoam are not permitted in or around City of Austin Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

ROUND ROCK SPORTS CENTER:

Alcohol, glass, and Styrofoam are not permitted in or around City of Round Rock Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

SOUTH AUSTIN REC CENTER GYMNASIUM:

Alcohol, glass, and Styrofoam are not permitted in or around City of Austin Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

WESTLAKE ATHLETIC COMMUNITY CENTER:

Outside food and beverages are not permitted.

Alcohol, glass, and Styrofoam are not permitted in or around City of Round Rock Recreation Centers.  Ask your official or gameday coordinator about great happy hours following every game!

Only reclosable containers containing water are permitted inside the gym.

All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.

PLAYING AREA:

Dodgeball games are played using volleyball court lines. This includes sidelines, endlines, and a center line.

During play, all players must remain within the boundary lines. A player will be called out if any part of his or her body crosses the center line or a sideline. A player is permitted to step one foot on or over his or her endline without being called out.

Sidelined players must remain out of the endline out-of-bounds areas unless there is a stray ball. Only one sidelined player at a time may enter the endline out-of-bounds area to retrieve a stray ball.

Any sidelined player may retrieve a stray ball in the sideline out-of-bounds areas on their side of the division line only.

Sidelined players must immediately return stray balls to their team’s in-bounds playing area once retrieved or the ball will be forfeited to the other team.

With permission by an official, a player on a team with no substitutions may cross a boundary line retrieve a stray ball.

The ball becomes dead when it hits a wall, curtain, basketball hoop, or an official.

OFFICIALS:

SSC Dodgeball is intended to be primarily self-officiated, however the SSC will provide a Referee for each court to help resolve disputes, initiate 5-second counts, etc. Arguing with Referees will not be tolerated.
If you get hit, leave the court. Don’t be ‘that guy’!

EQUIPMENT:

The SSC will supply two seven-inch and two eight-inch Gator Skin dodgeballs for each court.

Athletic shoes with non-marking soles are required while on the court.

PLAYING ROSTER:

The maximum numbers of players on the court is eight. The minimum number of players is six. The maximum number of males is five. The minimum number of females is two.

Players that arrive late must wait until the next game begins to enter. Substitutions can only be made between games or to replace an injured player. If a male is injured, the last player out may substitute. If a female is injured, the last female player out may substitute.

If a team is short the minimum number of players by game time, the first game will be considered a forfeit and an exhibition played. The team will continue to forfeit games until they have the minimum number of players or until the start of the fourth game (declaring their opponent the winner).

The minimum number of players to play an officiated exhibition game, and avoid the forfeit fine, is four.

Teams lose the ability to challenge a player’s eligibility after the third game, except in the case of a late-arriving player.

MATCH CLOCK:

All matches have a 40:00 minute time limit. If time expires during a game the team with the most remaining players will be awarded the win for that game.

FORMAT:

Matches are played as the best of three sets. Each set is played as the best of five games. Win the set by winning three games. Win the match by winning two sets. Teams will switch sides after each set. Each team plays one match per night against one opponent.

Prior to the first game, both captains will meet with the Referee to determine side with a game of rock, paper, scissors. The winning captain will choose side to begin the first game.

Prior to the start of each game, two eight-inch dodgeballs will be placed on the center line. Each team will start with one seven-inch ball.

Players must take a position and remain behind their endline until the official’s signal to begin play.

Once the official’s signal has been given, the game has begun. Players may approach the center line to retrieve the eight-inch balls. They are also fair game to be hit by their opponent.

FALSE START:

If a player crosses his/her endline prior to the official’s signal, a false start will be called. The offended team will be awarded possession of one eight-inch ball from the center line.

Subsequent false starts will result in further changes to initial ball possession or a forfeited player at the discretion of the official.

STALLING VIOLATION:

Officials, at their discretion, will initiate a five-second count to prevent stalling and other delays in action. All players in possession of a ball at the start of the count must release the ball across the center line prior to the end of the count.

A player in possession of two or more balls at the start of the count is only required to release one ball across the center line.

Dropping a ball does not satisfy the requirements of the five-second count.

Only an official can initiate a five-second count.

PLAYERS OUT:

A player who is called out must drop any held balls and exit the inbounds area toward the nearest boundary line. That player should also raise their hand over their head as they exit the inbounds area to avoid being targeted by the opposing team. If that player refuses to leave the inbounds area or otherwise interferes with the game, he or she may be directed to sit out the next game.

The only situation in which a player called out may re-enter the game is to replace an injured player.

A player is OUT if:

– He or She is hit with a ball thrown by an opposing player that proceeds to hit the ground.

– He or She is hit with a ball thrown by an opposing player that deflects off of a teammate and then proceeds to hit the ground.

Note: The ball must be released in order for a hit to count. A player contacted with a ball held by an opponent will not be ruled out.

– His or her thrown ball is caught by an opponent.

– His or her thrown ball deflects off of an opponent and is subsequently caught inbounds by a teammate of the opponent.

– He or She drops a held ball as a result of contact with a ball thrown by an opponent. This does not include dropping a held ball to catch a thrown ball.

Note: The ball becomes dead when it contacts a held ball that is not dropped.

– Without the permission of an official, any part of his or her body contacts the ground on or across the center line or a sideline or crosses completely over the endline.

– His or her thrown ball hits an opponent in the head with high velocity.

Exception: If the contacted player’s position or movement, including, but not limited to, dodging, crouching, rolling, kneeling, and sitting, were the obvious cause of head contact, the throw will be declared legal and the contacted player ruled out.

– He or She intentionally kicks the ball after being warned by an official.

– He or She throws an excessively squeezed or compacted ball, or continues to excessively squeeze or compact the ball after being warned by an official.

– He or She retains possession of a held ball past the official’s five-second count.

Sidelined players must remain to either side of the inbounds area unless otherwise allowed by an official.

Sidelined players are not allowed to retain possession of any balls. Once a stray ball is retrieved, it must be immediately rolled back into the inbounds area.

PLAYOFF RULES:

All matches have a 20:00 minute time limit. If time expires during a game the team with the most remaining players will be awarded the win for that game.

Matches are played as the best of three sets. Each set is played as the best of three games. Win the set by winning two games. Win the match by winning two sets. Teams will switch sides after each set.

For playoff games only, a tie score at the end of regulation or as a result of opposing players being simultaneously ruled out will result in overtime.

Each team will begin with three players, at least one of them being female, and two balls in hand. The first team to eliminate all opposing players will be declared the winner of that match.

STANDINGS:

Teams earn three points for a win, one point for a tie, and zero points for a loss. Teams are ranked in order based on the following criteria:

  • Total Standings Points
  • Head to Head
  • Total Points Allowed
  • Total Point Differential

DYNASTY RULE:

Everyone loves a little competition, but one team dominating a league season after season can spoil the fun for everybody.

If a team retaining more than five players has won three championships in consecutive seasons for which they have been registered, the SSC will have the option to, in its discretion, request that team to form two or more separate teams to promote parity in the league or withdraw their registration. That team will then have the opportunity to form two separate teams with each subsequent roster approved by the SSC.